Design literature
Written at 13:43, on Wednesday 9 May 2007. Tags: c-md .
I’m assembling a list of books for my research. This list is already too long, which probably means my subject is too broad. However, I like to read and these books will come in handy no matter what!
On (interaction) design:
- In the Bubble: Designing in a Complex World – John Thackara
- Computers as Theatre – Brenda Laurel
- Interface Culture : How New Technology Transforms the Way We Create and Communicate – Steven Johnson
Technical and methodological books:
- Thoughtful Interaction Design: A Design Perspective on Information Technology – Jonas Löwgren, Erik Stolterman
- Designing for Interaction: Creating Smart Applications and Clever Devices – Dan Saffer
- Designing Interactions – Bill Moggridge
- Design research: methods and perspectives – Brenda Laurel
Social/cultural:
- Shaping Things – Bruce Sterling
- Hypertext 3.0 – George P. Landow
- Everything Is Miscellaneous: The Power of the New Digital Disorder – David Weinberger
On game theory:
- ‘This Is Not a Game’: Immersive Aesthetics and Collective Play (Available as PDF) – Jane McGonigal
- Gamer Theory 2.0 – McKenzie Wark
- Fundamentals of Game Design (Game Design and Development Series) – Ernest Adams
- Flow – Mihaly Csikszentmihalyi
On story, hypertext and narrative:
- Hamlet on the Holodeck: The Future of Narrative in Cyberspace – Janet H. Murray
- Narrative as Virtual Reality: Immersion and Interactivity in Literature and Electronic Media – Marie-Laure Ryan
- Understanding Comics: The Invisible Art – Scott McCloud
- Reinventing comics – Scott McCloud
On community and co-creation:
- Tracing genres through organizations: a sociocultural approach to information design – Clay Spinuzzi
An even more comprehensive list can be found at my LibraryThing C-MD catalog. Comments and additions welcome!
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